DISTURBIA By Christopher Fowler – Reviewed

This starts off magnificently, Fowler’s richly styled first chapter promises much only to fall away and concentrate on the story. A story that reminds me of a cheap version of The Da Vinci Code, despite being written fourteen years ago.

Vincent Reynolds (working class writer) meets up with Sebastian Wells (son of Lord, never worked in his life) to research a piece he’s writing on the class struggle in London. He soon becomes involved in a race for his life, as he delves too deep into the secret society of the Prometheus Club, a group of power-hungry rich aristos. Vince must follow the clues, enlisting a strange group to help him discover the truth, otherwise he will be killed, as he plays a deadly game set by the Club.

This starts off well, but then the style and the violence fall by the wayside to be replaced by the chase. And although the tension remains high throughout, that’s not enough. Vince is well drawn, and Fowler obviously knows his city, exploring it with skill, but I’m afraid it’s just not enough after the great start. This feels like a poor-man’s The Da Vinci Code, with sprinklings of China Mieville’s socialist slant.

Not a failure, this is more a missed opportunity. The clues aren’t as exciting or as solvable as The Da Vinci Code, and you end up witnessing the bizarre clues rather than following along and solving them yourself.

Could have been so much better. Promised much but ultimately failing to deliver, still not bad, but Fowler has done better.

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