Archive for characterisation

LEGION OF THE DAMNED By William C. Dietz – Reviewed

Posted in Reviews, Uncategorized with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on June 18, 2015 by stanleyriiks

Set in a far flung future where the Human Empire has colonised a number of planets, including the Legion’s adopted home planet of Algeron, and lives in a cosy and comfortable peace. Until the war-like Hudatha race obliterate an entire planet, the first in their deadly space-bound march towards Earth, intent on destroying every human being on their way.

Baldwin is a traitorous human guiding the enemy’s hand in his lust for vengeance; Booly is a Legionnaire injured on Algeron and left for dead but really a prisoner of war captured by the indigenous population; Chu Chien is a rich merchant intent on bringing his son home safe from one of the rim planets soon to be hit by the Hudatha’s deadly swathe; Scolari is the head of the Navy, hoping to persuade the Emporer to pull his troops back to defend Earth against invasion…

So Dietz provides various political intrigues and power-plays to go along with the more meaty action of the fighting and battles. Well, when I say more meaty, I mean more interesting, but Dietz spends a little too much time developing the machinations of not only the human powers but also those of the Hudathan, and the Naa (the natives of Algeron).

But the Legion and its history is much more in keeping with this book of battle, and really helps with backstory and characterisation (of which there is little). There is a lot going on and the lack of decent characters to grasp on to mean you can flounder around wondering who is what for the majority of the novel. Having characters called Booly and Baldwin doesn’t help, how about characters with names beginning with a different letter for a start.

If anything this book is a little too ambitious. Likely it is the set-up book for a possibly long-running series, and Deitz wanted to get as much in and introduce as many characters as possible in the first book. But ultimately there is too much in here, and it feels crammed in, and a little crammed down your throat, and it makes it a little hard to chew.

There are good bits, particularly the Legion’s history, and the story builds nicely but to a climax that takes just a couple of pages and feels a bit of a let-down.

It’s such a shame, I was so looking forward to this book, and it failed to enthral me, although it did marginally entertain it. I won’t be back for any more.

GARDENS OF THE MOON By Steven Erikson – Reviewed

Posted in Reviews, Uncategorized with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on June 28, 2010 by stanleyriiks

In the author’s introduction to this novel he says that he’s unapologetic for the “throw you straight in” style of the book and he leaves readers to either sink or swim. He also says that the book was always ambitious in scope, and readers will either love it or hate it. Well, I did both.

For the first hundred pages I loved this book, the richly portrayed fantasy world, the sheer depth, and the fast-paced action drew me in. Then we get to the second section of the novel, where the various factions and their plotting to take over the city of Darujistan come to the fore and things start getting complicated, very complicated, and I admit that I got lost. Not with the plot which is fairly simple, lots of factions attempting to take over the city or using whatever means necessary to stop someone else taking it over: from the Empress’ Adjunct; the Bridgeburners (Imperial Army but almost outcasts); a young girl being used as the pawn of a god; a thief, also being used; Captain Paran; the Council of Darujistan; the Ruler of Moon’s Spawn; the Alchemist Barak; The Guild of Assassins; and the list continues. It is the sheer scale of the story that gets in the way of its telling. Fantasy isn’t normally this plot-orientated, and in some ways this feels more like a science fiction epic.

That isn’t necessarily a bad thing, but the complete lack of characterisation means that none of the characters is even noticeable. The scale of names to remember and the fact that several characters have more than one name, and it just gets confusing.

As the various threads of the story begin to come together for the denouement, everything begins to make sense again, but Erikson chooses then to get the gods more heavily involved than they already were. A couple of hundred pages towards the end everything suddenly becomes clearer, although still muddied.

Ambition is no bad thing, but here the ambitious scale has meant good characterisation is sacrificed. Yes, we have one of the most in-depth worlds ever created, possibly due to Erikson’s gameplaying background, a world with several sets of humans, other species, gods, and a full background history. But we have no good characters to follow other than standard cardboard cut-out stereotypes, a young love-struck thief, a world-weary Sergeant, a ruthless Empress… Again a victim of Erikson’s gamer background?

For every plus with this first book of the tales of Malazan there is an equally important minus. Erikson’s sacrificed character for scope, he’s thrown away clever plotting, and thrown in everyone (including the kitchen sink) in an attempt to make the story more complex than it really is, just confusing everything.

The fact is this book shows great potential. I’m just not sure I’ll be willing to put in the effort to read another of the Malazan books to find out if Erikson can reach that potential.

Not the best introduction to a world, and not the worst. A shame that it wasn’t better, as I could have been completed hooked.

Some Tips for Writers

Posted in Morpheus Tales Magazine, Uncategorized, writing with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on August 18, 2009 by stanleyriiks

I’m fortunate enough to have a friend who edits a small press magazine, it’s called Morpheus Tales Magazine and it’s bloody excellent. Go check it out: www.morpheustales.com. He’s owes me a fiver now!

I’m also friends with a couple of other editors, as well as editing the reviews section of Morpheus Tales Magazine myself. Occasionally we have moans about writers, just as writers tend to moan about editors. During the course of these moans though certain useful pieces of information come to light. Practical information that will help your writing career. I’ve also used some of my own vast experience, and the experiences and advice of other writers that I’d read or interviewed.

Obviously this isn’t a definitive guide to writing, it’s just some tips, so feel free to add any.

In no particular order:

Be professional: Always read the writers guidelines. Nothing annoys an editor more than a story that’s too long, or not long enough, or simply the wrong genre. Don’t waste your time or theirs.

Learn to format a manuscript correctly. This means using the format menu and the paragraph settings to change the document’s indentations and line spacing, not using the tab and tapping enter twice at the end of every sentence to get it double space. If you format a story properly it’s much easier to manipulate.

Using the correct format, ok this is different from the previous paragraph. Most magazines/editors/publishers require standard manuscript format, find out what it is and stick to it. Some publishers require certain fonts and font sizes (normally 12), most prefer double spaced. If you can’t be bothered to find out how a publisher/editor wants to receive your work, why should they be bothered to read your work?

Write a simple, shortly covering letter/email. Include a brief description of the story too, and possibly a short bio. Some publishers want a synopsis, so include that. Include whatever it specifically asked for, that’s why you read the writers guidelines properly. Don’t include your life history, what inspired you to write the story or any other irrelevant information. Most editors will judge the story on its own merits and won’t even read your covering email unless the story is good enough anyway.

Do your homework. Read the magazine before you submit anything. Do you know what sort of material they publish just be reading the title and looking at the website? No. Find out the editor’s name too, it always helps if you approach the correct person. Some magazines and most publishing companies have specific editors dealing with specific areas.

Don’t give up. Stephen King was rejected hundreds of times, he collected his rejection slips on a large nail in his bedroom. Rejection happens to us all, even me, and although its harsh try to learn something from it. It you get some criticism listen to it.

Proofread your masterpiece, spell-check it and check it for grammer. If you want to be taken seriously then take your work seriously, this is part of being professional about your work. Check it for mistakes and typos. Not everyone’s perfect, including, on occasion, myself, but at least try to send your piece error-free. An editor will reject your work if it will take them some time to make it publishable. If there are too many typos they might not even read the whole thing.

There are more tips on the writers guidelines page of Morpheus Tales Magazine, right down at the bottom. It’s worth taking a look at these too.

Don’t think I’m going to give you the big secret about how to write a masterpiece, that I’m still working on. I can’t give you tips on characterisation or plotting either, I’m developing those skills as you read this! Read a lot and write a lot. As the saying goes practice makes perfect.

THE GIRL WHO LOVED TOM GORDON By Stephen King – Reviewed

Posted in Reviews, Uncategorized, writing with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on July 15, 2009 by stanleyriiks

THE GIRL WHO LOVED TOM GORDON By Stephen King

King seems to write two different types of books, one is the great sprawling stories, normally set in a small town with a small group of characters and the horrors that are unleashed upon them: The Stand, Needful Things, IT, and the other type of story is a much more personal adventure into the darkness, a personal journey through the horrors: The Body, Rita Hayworth and the The Shawshank Redemption, Misery and The Girl Who Loved Tom Gordon.

Trisha Macfarlane is out on a trip with her mother and brother in the forest, and they’re going for a hike to get away from things. But when Trisha heads off into the woods for a pee she gets lost. And then she gets more lost.

This short book is the story of Trisha’s journey through the forest, the suffering, the hardship, the fear…

This is the kind of book that only King can write. He doesn’t just produce amazingly realistic characters that everyone can identify with, he doesn’t just imbue the very page with personality, what he does is capture a person, a real life, living, breathing person, and he translates them into words. What he does is magic.

This simple tale is easily up there with some of King’s best stories, the best of which for me will forever be The Body. Even the film version Stand By Me, is one of my favourite films, forever capturing that age when you’re no longer a boy but not yet a man. Well, he’s repeating a similar feat here. The book is an exercise is characterisation, sure it’s a simple story, but King keeps you reading, keeps you on the edge of your seat as you discover more and more about Trish and her family, as you travel and struggle with her.

For a writer who wants to create great characters this is a book to savour and study, it’s a lesson in how to develop a character, an intelligent, in-depth and deeply entertaining lesson.

The Girl Who Loved Tom Gordon is simple but outstanding, a book that draws you further and further in. King manages to capture your heart as you travel through the woods with Trisha and suffer alongside her.